π Stoas near [[@agora/2022 05 16]]
π HedgeDoc at https://doc.anagora.org/2022-05-16
π Etherpad at https://stoa.anagora.org/p/2022-05-16
πΉ Jitsi at https://meet.jit.si/2022-05-16
π Node [[2022-05-16]]
β³ π Resource [[@agora/2022 05 16]]
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Sunday didn't go according to plan w.r.t. [[pomodoros]] and such, but I am OK with how it turned up anyway.
- Did [[laundry]].
- Helped a [[social coop]] user recover an account, and started a proposal for simplifying onboarding to the instance.
- Had coffee with our [[neighbors]].
- Met my [[brother]] and we had a long conversation.
- Then I had a conversation with my [[mother]].
- Then I caught up a bit (not completely) with [[friends online]].
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#push [[week]]
- TODO review/respond to https://melanocarpa.lesarbr.es/hypha/interwiki_for_agora
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TODO opt in flow for hashtags in [[agora bot]]
- starting with twitter
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TODO make some progress on [[agora scaling]], [[shamanic agora]]
- honestly [[podman]] looks like fun, just give it a shot for one pomodoro and see what happens :)
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[[work]]
- big week at work, need to make some progress on a launch / give a presentation / send out a document for review. will try leave everything that needs to happen this week in decently 'ready' state by EOD today, Monday.
- Eating [[plants]] is a lot of [[work]], because it takes a longer [[digestive]] system to process cellulose and [[plant]] toxins, whereas an [[animal]] is a high-[[energy]] package. [[Scavenging]] is easier than [[predation]], but there is more [[competition]] for scavenging, since the high-energy package is not putting up a [[fight]]. The cheapest [[prey]] to predate on is whichever prey would soonest die- either because they are [[young]] and not well-protected, or they are injured, [[old]], and otherwise at risk of soon starving.
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The first step for a [[predator]] is [[finding]] [[prey]]- to know that prey is present in a [[space]], and then to know exactly where in that space the prey is. For the prey, it just has to know that there is a predator, and the rough direction the predator is in, so it can [[flee]]. Higher variability in its [[escape]], that comes from not knowing exactly where the predator is, can help with the escape. [[Attack]] and escape are high-[[energy]] actions, so they must make a [[decision]] about whether to attack or escape. If a predator doesn't know exactly where prey is, it makes more sense for that prey to simply stay still, since many predators rely on [[movement]] to [[locate]] prey.
- The [[moment]] that the [[predator]] closes distance to catch the [[prey]] is where a lot of [[adaptations]] are funneled. This moment requires a lot of speed. [[Speed]] requires [[simplicity]]. Simplicity results in a sort of [[rigidity]], which means that a lot of high speed attacks and escapes are [[predictable]].
- Many [[animals]] in the middle of the [[food]] chain, who deal with both [[predators]] and [[prey]], use methods of [[escape]] for [[attack]], since it's energetically cheaper to use the same adaptation where possible. However, since escape requires [[volatility]] and attack requires [[precision]], these are often less fitting than an [[adaptation]] for attack.
- For [[escape]], [[chaos]] is necessary. For [[attack]], [[precision]] [[targeting]] is necessary.
20220516
Varn Vlog
- Agriculture arose only after there was enough carbon in the atmosphere to support it. Hunter gatherers knew about agriculture but explicitly did not pursue it
- Societies tend to evolve to avoid war
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